Differences between revisions 1 and 4 (spanning 3 versions)
Revision 1 as of 2007-08-17 04:40:32
Size: 465
Editor: flyaflya
Comment:
Revision 4 as of 2007-08-17 06:47:25
Size: 635
Editor: flyaflya
Comment:
Deletions are marked like this. Additions are marked like this.
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 Render -> NodePath(GeomNode、PandaNode)[Node] -> Geom [GeomVertexData, GeomPrimitive]
Render -> NodePath -> PandaNode(Geom) [GeomVertexData, GeomPrimitive]
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 NodePath.setHpr(H,P,R) #旋转 
NodePath.setHpr(H,P,R) #旋转
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 * 旋转方向

 Heading: XZ平面逆时针转

 Pitch: YZ平面

 Roll:

 旋转的例子: attachment:hpr.py 使用simples/tutorial1中的model

== 镜头 ==
 base.camera

基础

组成结构

坐标

  • render(3d) X右,Y前,Z上 render2d 坐标左下角(-1,0,-1)到右上角(1,0,1)

移动、形变

  • NodePath.setPos(X,Y,Z) #位移

    NodePath.setHpr(H,P,R) #旋转

    NodePath.setScale(uniform) #缩放

  • 旋转方向 Heading: XZ平面逆时针转 Pitch: YZ平面 Roll: 旋转的例子: attachment:hpr.py 使用simples/tutorial1中的model

镜头

  • base.camera

FlyaflyaPanda3dNote (last edited 2009-12-25 07:15:27 by localhost)